Vertex Break — Porting and Co-Development Company
Project Zomboid Build 42.19.0 — Anti-Cheat Coverage and Desync Cleanup
June 1, 2026
Project Zomboid Build 42.19.0 — Anti-Cheat Coverage and Desync Cleanup
42.19.0 is live on the unstable branch, and the multiplayer work in it is the direct follow-on to what we shipped in 42.18. The Indie Stone has positioned this one as another foundational update — performance, stability, bug fixing, with some controller-usability work added in — and the multiplayer section is where most of our cycle landed. Two foundation passes back-to-back is the kind of pace you only get to when the architecture work has settled enough to actually go fix things.
Project Zomboid Build 42.18.0 — Multiplayer Security and Stability Pass
May 11, 2026
Project Zomboid Build 42.18.0 — Multiplayer Security and Stability Pass
Our team has been working on the Project Zomboid multiplayer layer continuously since the Build 42 MP rollout in December, and 42.18.0 — now live on the unstable branch — is one we put significant effort into. The Indie Stone has framed this update as a modding and bug-fixing pass with some light balance changes, but the multiplayer section is by far the longest in the changelog, and most of our work this cycle is reflected there.
Project Zomboid Build 42.17.0 — Sprinters and Sandbox Expansion
April 20, 2026
Project Zomboid Build 42.17.0 — Sprinters and Sandbox Expansion
Build 42.17.0 is out on the unstable branch — bringing server-side sprinter support, new sandbox spawn options, and our latest round of multiplayer stability work.
Project Zomboid Build 42.16.0 — Major Balance Pass
March 31, 2026
Project Zomboid Build 42.16.0 — Major Balance Pass
Build 42.16.0 is a sweeping balance update covering Occupations, Extinction mode, Tailoring, and Firearms — a fresh start is recommended.
Project Zomboid Build 42.15.0 — New Game Modes and Firearms
March 9, 2026
Project Zomboid Build 42.15.0 — New Game Modes and Firearms
Build 42.15.0 introduces four named difficulty presets, six new firearms, and a wave of multiplayer stability improvements.
Project Zomboid Build 42.14.0 — Ammunition Rework
February 14, 2026
Project Zomboid Build 42.14.0 — Ammunition Rework
Build 42.14.0 is out with a comprehensive ammunition rework, rebalanced firearms, and dozens of multiplayer and performance fixes.
Project Zomboid Build 42 Multiplayer Goes Live
December 12, 2025
Project Zomboid Build 42 Multiplayer Goes Live
Build 42 Unstable now includes full multiplayer — featuring server-side player inventory to eliminate item-duplication exploits.
FatalZone Arrives on Nintendo Switch
December 11, 2025
FatalZone Arrives on Nintendo Switch
FatalZone is now available on Nintendo Switch — the full roguelite experience optimised for handheld play.
FatalZone Launches on Xbox and PlayStation
October 2, 2025
FatalZone Launches on Xbox and PlayStation
Our port of the auto-shooter roguelite FatalZone is now live on PlayStation 4, PlayStation 5, and Xbox — in partnership with 101XP.
We're coming to GamesCom 2025!
June 15, 2025
We're coming to GamesCom 2025!
Vertex Break will be attending GamesCom 2025 in Cologne, Germany — come meet us at the leading international gaming event!
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